Game Modes
Different ways to play cornhole in Airmail Drag.
Tournament Modes
Singles
Classic 1v1 cornhole. Each player registers individually and competes alone.
- 1 player per side
- Players alternate throwing
- Standard cancellation scoring
Doubles
2v2 team play with pre-selected partners. One partner on each end of the boards.
- 2 players per team
- Captain registers and invites partner
- Partners stay on their respective ends
- Teammates alternate with opponents each round
Random Doubles
2v2 play where the system randomly pairs players when the tournament starts.
- Players register individually
- System pairs partners randomly at tournament start
- Great for social events and mixing up the group
Random Doubles Use Case
Random Doubles is perfect for league nights or casual events where you want everyone to meet new people. Each tournament creates new pairings!
Team
4-player teams compete in structured team play.
- 4 players per team
- Captain registers and invites 3 teammates
- Team format determines which players play each game
Practice Modes
Solo Games
Practice by yourself to track accuracy and improvement.
- 10 rounds per game
- Enter your bags in and bags on
- Statistics tracked separately from tournament play
- Great for consistent practice tracking
Rival Games
Head-to-head games against a specific opponent (your "rival").
- Choose your opponent from your contacts
- Track lifetime record against that player
- Cancellation scoring just like tournaments
- Statistics contribute to your practice metrics
Practice vs Tournament Stats
Practice game statistics are tracked separately from tournament statistics, allowing you to see your performance in competitive vs casual settings.
Choosing the Right Mode
| Scenario | Recommended Mode |
|---|---|
| Quick tournament, time limited | Singles |
| Regular partners, league play | Doubles |
| Social event, mix people up | Random Doubles |
| Club vs club competition | Team |
| Track personal improvement | Solo Games |
| Friendly competition tracking | Rival Games |